Продаются 2 книги на английском языке по истории компании Nintendo для интересующихся историей видеоигр.
Книги в суперобложках.
Состояние новых, следы прочтения, замятия уголков, помарки - отсутствуют.
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Jeff Ryan. Super Mario - how Nintendo conquered America (2011)[Penguin Group]
Table of Contents
Part 1 - Arcade Fire
1 – Baby Mario - The Birth of Nintendo of America
2 – Mario’s Artist - Shigeru Miyamoto and the creation of Donkey Kong
3 – Mario’s Brawl - The MCA Universal Lawsuit
4 – Mario’s Early Years - The Video Game Crash of 1983
Part 2 - Super 8
5 – Mario’s Island - Japan and the Famicon
6 – Mario’s Sunshine - Super Mario Bros. and the Nintendo Entertainment System
7 – Mario’s Bomb - The Lost Levels
8 – Mario’s Smash - Super Mario Bros. 3
9 – Mario’s Brothers - The Nes and the Game Boy
10 – Mario’s Drift - Sega, the Genesis, and a Very Fast Hedgehog
Part 3 - Sweet 16
11 – Mario’s Clash - The Sonic-Mario Showdown
12 – Mario’s Galaxy - Spinoffs Galore
13 – Mario The Juggler - Mario Paint
14 – Mario’s Advance - Nintendo’s Discs
15 – Mario’s Kart(Ridge) - Virtual Boy and other three-dimensional fun
Part 4 - Third Prize Is You’re Fired
16 – Mario’s World - The N64
17 – Mario’s Communication Kit - The Nintendo 64dd
18 – Mario’s Melee - The Gamecube
19 – Mario’s Time Machine - The Game Boy Advance
20 – Mario’s Saga - Sunshine and Darkness
Part 5 - Wii Are The Champions
21 – Mario’s Revolution - The DS
22 – Mario’s Princess - The Wii
23 – Mario’s Party - Three Days in the Life of Nintendo
24 – Mario’s Legend - The Future of Nintendo
Osamu Inoue. Nintendo Magic. Winning the Videogame Wars (2022)[Kodansha USA]
Originally published in Japanese as 'Nintendou: “Odoroki” o umu houteishiki' by Nihon Keizai Shinbun Shuppansha, Tokyo, 2009.
TABLE OF CONTENTS
Prologue: Unshaken by the Storm of the Century
Chapter 1: Crisis on the Horizon
Chapter 2: The Birth of the DS and the Wii
Chapter 3: Iwata and Miyamoto: Business Ascetics
Chapter 4: Manufacturing Smiles: A Philosophy
Chapter 5: Game & Watch: The Toy That Started It All
Chapter 6: Surviving on Software
Chapter 7: From Playing Cards to the World Stage
Chapter 8: Seeds of Fresh Surprise
Epilogue: The Ongoing Fight Against Boredom
Timeline
Bibliography
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