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Книга The snes Omnibus vol1
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3 месяца назад на
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Продаю часть книг из личной коллекции. Остальные книги по ретро играм/консолям/pc, смотрите в моем профиле. Без торга. Отправляю только авито доставкой (boxberry) Пpoсьбa не выбиpать Почту Рocсии. ============================================== книга:The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1 (A–M) (Hardcover) Description:Volume 1 of the SNES Omnibus is a fun and informative look at all the original Super Nintendo games released in the U.S. starting with the letters A through M. More than 350 games are featured, including such iconic titles as Chrono Trigger, Contra III: The Alien Wars, Donkey Kong Country, EarthBound, F-Zero, Final Fantasy II and III, Gradius III, and The Legend of Zelda: A Link to the Past. Each game, whether obscure or mainstream, is covered in exhaustive detail. In addition to thorough gameplay descriptions, the book includes reviews, fun facts, historical data, quotes from vintage magazines, and, best of all, nostalgic stories about many of the games from programmers, authors, convention exhibitors, video game store owners, YouTube celebs, and other industry insiders. The book also features more than 2,000 full-color images, including box art, cartridges, screenshots, and vintage ads.Contributing writers of the wonderful, funny, sad, nostalgic, and life- and game-affirming stories in the book include Steve Woita (former Atari programmer), David Warhol (former SNES programmer), Blake J. Harris (author of Console Wars), Kurt Kalata (Hardcore Gaming 101), Tim Lapetino (author of Art of Atari), Shawn Long (RGT 85 on YouTube), Rob McCallum (filmmaker), Brittney Brombacher (BlondeNerd.com), Eric "8-Bit Eric" Perez (YouTuber), Christopher "The Old Ass Retro Gamer" Pico (YouTuber), Benjamin Reeves (senior editor for Game Informer), John Riggs (RIGG'd Games on YouTube), Greg Sewart (former Previews and Reviews Editor for Electronic Gaming Monthly), Zoe Howard (writer, retroislife.com), and too many others to list. Print length:416 pages Language:English Publisher: Schiffer
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Книга The Ultimate History of Video Games vol2
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5 месяцев назад на
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Продаю часть книг из личной коллекции. Остальные книги по ретро играм/консолям/pc, смотрите в моем профиле. Без торга. Отправляю только авито доставкой (boxberry) Пpoсьбa не выбиpать Почту Рocсии. ============================================== книга:The Ultimate History of Video Games, Volume 2: Nintendo, Sony, Microsoft, and the Billion-Dollar Battle to Shape Modern Gaming (Paperback) Description:The definitive behind-the-scenes history of video games’ explosion into the twenty-first century and the war for industry power “A zippy read through a truly deep research job. You won’t want to put this one down.”—Eddie Adlum, publisher, RePlay Magazine As video games evolve, only the fittest companies survive. Making a blockbuster once cost millions of dollars; now it can cost hundreds of millions, but with a $160 billion market worldwide, the biggest players are willing to bet the bank. Steven L. Kent has been playing video games since Pong and writing about the industry since the Nintendo Entertainment System. In volume 1 of The Ultimate History of Video Games, he chronicled the industry’s first thirty years. In volume 2, he narrates gaming’s entrance into the twenty-first century, as Nintendo, Sega, Sony, and Microsoft battle to capture the global market. The home console boom of the ’90s turned hobby companies like Nintendo and Sega into Hollywood-studio-sized business titans. But by the end of the decade, they would face new, more powerful competitors. In boardrooms on both sides of the Pacific, engineers and executives began, with enormous budgets and total secrecy, to plan the next evolution of home consoles. The PlayStation 2, Nintendo GameCube, and Sega Dreamcast all made radically different bets on what gamers would want. And then, to the shock of the world, Bill Gates announced the development of the one console to beat them all—even if Microsoft had to burn a few billion dollars to do it. In this book, you will learn about • the cutthroat environment at Microsoft as rival teams created console systems • the day the head of Sega of America told the creator of Sonic the Hedgehog to “f**k off” • how “lateral thinking with withered technology” put Nintendo back on top • and much more! Gripping and comprehensive, The Ultimate History of Video Games: Volume 2 explores the origins of modern consoles and of the franchises—from Grand Theft Auto and Halo to Call of Duty and Guitar Hero—that would define gaming in the new millennium. Print length:592 pages Language:English Publisher:Crown
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Книга Atari Design: Impressions on Coin-Operated V
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Продаю часть книг из личной коллекции. Остальные книги по ретро играм/консолям/pc, смотрите в моем профиле. ============================================== книга:Atari Design: Impressions on Coin-Operated Video Game Machines(Paperback) Description:Drawing from deep archival research and extensive interviews, Atari Design is a rich, historical study of how Atari's industrial and graphic designers contributed to the development of the video game machine. Innovative game design played a key role in the growth of Atari – from Pong to Asteroids and beyond – but fun, challenging and exciting game play was not unique to the famous Silicon Valley company. What set it apart from its competitors was innovation in the coin-op machine's cabinet. Atari did not just make games, it designed products for environments. With “tasteful packaging”, Atari exceeded traditional locations like bars, amusement parks and arcades, developing the look and feel of their game cabinets for new locations such as fast food restaurants, department stores, country clubs, university unions, and airports, making game-play a ubiquitous social and cultural experience. By actively shaping the interaction between user and machine, overcoming styling limitations and generating a distinct corporate identity, Atari designed products that impacted the everyday visual and material culture of the late 20th century. Design was never an afterthought at Atari. Print length:280 pages Language:English Publisher: Bloomsbury Visual Arts ============================================== Без торга. Отправляю только авито доставкой (boxberry) Пpoсьбa не выбиpать Почту Рocсии.
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Книга Break Out: How the Apple II Launched the PC
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Продаю часть книг из личной коллекции. Остальные книги по ретро играм/консолям/pc, смотрите в моем профиле. ============================================== книга:Break Out: How the Apple II Launched the PC Gaming Revolution Description:Around the world, millions of people hijack cars in Grand Theft Auto, role play fantastical heroes in World of WarCraft, and crush candy on phones as small as wallets yet nearly as powerful as desktop computers. But long before video games became a multi-billion-dollar industry, two hackers invented the Apple II, a PC that contained less memory than the average Microsoft Word document and bowled over consumers by displaying four colors at once. Some users tapped its resources to design productivity software. Others devised some of the most influential games of all time. From the perils along the Oregon Trail and the exploits of Carmen Sandiego to the shadowy dungeons of Wizardry and Prince of Persia's trap-filled labyrinth, Break Out recounts the making of some of the Apple II's most iconic games, illustrates how they informed the games we play today, and tells the stories of the pioneers who made them. Print length:256 pages Language:English Publisher:Schiffer ============================================== Без торга. Отправляю только авито доставкой (boxberry) Пpoсьбa не выбиpать Почту Рocсии.
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Книга Console Wars Sega, Nintendo
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Продаю часть книг из личной коллекции. Остальные книги по ретро играм/консолям/pc, смотрите в моем профиле. ============================================== книга:Console Wars Sega, Nintendo, and the Battle That Defined a Generation Description: A mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the video-game industry. In 1990, Nintendo had a virtual monopoly on the video-game industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But all that would change with the arrival of Tom Kalinske, a former Mattel executive who knew nothing about video games and everything about fighting uphill battles. His unconventional tactics, combined with the blood, sweat, and bold ideas of his renegade employees, completely transformed Sega and led to a ruthless, David-and-Goliath showdown with Nintendo. Little did he realize that Sega's success would create many new enemies and, most important, make Nintendo stronger than ever. The battle was vicious, relentless, and highly profitable, eventually sparking a global corporate war that would be fought on several fronts: from living rooms and school yards to boardrooms and Congress. It was a once-in-a-lifetime, no-holds-barred conflict that pitted brother against brother, kid against adult, Sonic against Mario, and the United States against Japan. Based on more than 200 interviews with former Sega and Nintendo employees, Console Wars is the tale of how Tom Kalinske miraculously turned an industry punch line into a market leader. Blake J. Harris brings into focus the warriors, the strategies, and the battles and explores how they transformed popular culture forever. Ultimately, Console Wars is the story of how a humble family man, with an extraordinary imagination and a gift for turning problems into competitive advantages, inspired a team of underdogs to slay a giant and, as a result, give birth to a $60 billion industry. Print length:576 pages Language:English Publisher:Dey Street Books ============================================== Без торга. Отправляю только авито доставкой (boxberry) Пpoсьбa не выбиpать Почту Рocсии.
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Книга Once Upon Atari
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5 месяцев назад на
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Продаю часть книг из личной коллекции. Остальные книги по ретро играм/консолям/pc, смотрите в моем профиле. Без торга. Отправляю только авито доставкой (boxberry) Пpoсьбa не выбиpать Почту Рocсии. ============================================== книга:Once Upon Atari: How I made history by killing an industry(Paperback) Description:Video games set the world on fire, and Atari lit the match. This is an intimate view into the dramatic rise and fall of the early video game industry, as seen through the eyes of one of its most iconic pioneers. This book offers eye-opening details and insights, laying bare the issues and dynamics still taking place in modern software companies. A must read for anyone in high tech production, delivered in a compelling narrative, with a fresh voice and unorthodox style. How much fun can you have inventing video games in a creative paradise? What behind-the-scenes corporate intrigue went on while making billions of dollars and launching a new medium? What really caused the video game crash of 1983? ONCE UPON ATARI is the inside story of how it all happened, and how it upended the life of one of its key players. An innovative work from one of the industry's original innovators, delivered in a creative style that mirrors the industry it reveals. It is a compelling tale of innocence, joy, greed, devastation and ultimately redemption. Print length:328 pages Language:English Publisher: Scott West Productions
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Книга How Atari 8-Bit Computers Defined a Generati
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5 месяцев назад на
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Продаю часть книг из личной коллекции. Остальные книги по ретро играм/консолям/pc, смотрите в моем профиле. ============================================== книга:Breakout: How Atari 8-Bit Computers Defined a Generation(Paperback) Description:Atari 8-bit computers are the first machines that truly bridged the divide between video game players and home computer enthusiasts. The Atari 400 and 800 signaled the start of a new era in computing. Breakout: How Atari 8-Bit Computers Defined a Generation is the first book to cover what made Atari's groundbreaking computer line great: its excellent graphics and sound, flexible programming environment, and wide support from the burgeoning home computer community. For those of us coming of gaming age in the 80s, Atari games were simply amazing—and you'll find out what made these titles so much fun to play. Breakout also explores the Atari 8-bit platform as it stands today, with a robust enthusiast and modding community, the increasing value of Atari computers and peripherals, and how to get started with one now or get your old one running again. With fully revised and updated sections on emulation, mods, and add-ons, plus new community sites, podcasts, and detailed write-ups of 170 Atari 8-bit games (60 more than before), this second edition of Breakout is a must-buy for every vintage computer or gaming enthusiast. Print length:392 pages Language:English Publisher: Steel Gear Press; 2nd ed. edition ============================================== Без торга. Отправляю только авито доставкой (boxberry) Пpoсьбa не выбиpать Почту Рocсии.